Modules
Audio
Client

Client

Loads a native sound into memory, plays it then unloads it automatically

core.audio.play

Plays a sound frontend so only the client you trigger it on hears it

core.audio.play(data)
  • data: PlaySoundParams
    • audioName: string
    • audioRef: string
    • audioBank?: string

core.audio.fromCoord

Plays a sound from a coord to everyone in rage

core.audio.fromCoord(data)
  • data: PlaySoundFromCoordsParams
    • audioName: string
    • audioRef: string
    • audioBank?: string
    • coords: vector3
    • range?: number
      • Default: 3
    • network?: boolean
      • Default: false

core.audio.fromEntity

Plays a sound from an entity to everyone in rage

core.audio.fromEntity(data)
  • data: PlaySoundFromEntityParams
    • audioName: string
    • audioRef: string
    • audioBank?: string
    • entity: number
    • network?: boolean
      • Default: false