Client
Loads a native sound into memory, plays it then unloads it automatically
core.audio.play
Plays a sound frontend so only the client you trigger it on hears it
core.audio.play(data)- data:
PlaySoundParams- audioName:
string - audioRef:
string - audioBank?:
string
- audioName:
core.audio.fromCoord
Plays a sound from a coord to everyone in rage
core.audio.fromCoord(data)- data:
PlaySoundFromCoordsParams- audioName:
string - audioRef:
string - audioBank?:
string - coords:
vector3 - range?:
number- Default:
3
- Default:
- network?:
boolean- Default:
false
- Default:
- audioName:
core.audio.fromEntity
Plays a sound from an entity to everyone in rage
core.audio.fromEntity(data)- data:
PlaySoundFromEntityParams- audioName:
string - audioRef:
string - audioBank?:
string - entity:
number - network?:
boolean- Default:
false
- Default:
- audioName: